
Discover Secret Routes: The Ultimate Guide to the Spies Quest! 2025
From the slick sophistication of James Bond to the grim realism of John le Carré’s George Smiley, the appeal of espionage has captured people’s attention for decades. The Elder Scrolls IV: Oblivion Remastered’s Spies quest provides an engrossing exploration of the world of clandestine Spies operations for those who enjoy mystery, adventure, and strategic wit. Players must find and destroy Mythic Dawn spies snooping on Cloud Ruler Temple as part of this quest, which is a part of the main plot. We will cover every aspect of the Spies quest in this comprehensive guide, uncover hidden paths to enhance your experience, and offer advice to make your trip through Cyrodiil one to remember. This blog will give you the information you need to master the mission, regardless of your level of experience as an agent or an experienced adventurer.
Mastering the Meta
Understanding the Spies Quest
Following the dramatic events at Dagon Shrine, where the threat posed by the Mythic Dawn cult is made evident, the Spies quest commences. Martin, the heir to the throne, is hiding near Cloud Ruler Temple, and Jauffre, the Grandmaster of the Blades, warns you of suspicious people nearby. Finding and eliminating these spies before they can use their intelligence is your task. Despite being shorter than other quests in Oblivion, this one is an exciting part of the main plot because it combines combat, investigation, and stealth.
Step 1: Gathering Intelligence
Talk to Jauffre at Cloud Ruler Temple as your first task. He will point you in the direction of Captain Burd, the leader of the Bruma Guard, and Captain Steffan, a Blade assigned to the temple. Gathering intelligence is the main goal of this first stage, which is a must for any successful spy operation.
Use every possible conversation starter when interacting with Jauffre in order to fully comprehend the circumstances. This unlocks more quest markers in addition to providing context. Before going to Bruma to locate Captain Burd, save time by going straight to Captain Steffan inside the temple. Since it identifies one of the spies’ locations, Steffan’s tip regarding the runestone at dusk is crucial. By giving Steffan’s information top priority, you can avoid needless backtracking and go straight to the runestone.
Step 2: Tracking the Spies
The spies have been seen close to a runestone at the foot of the hill beneath Cloud Ruler Temple, Captain Steffan discloses. For maximum stealth, he suggests inspecting the area at dusk. Since you must approach the runestone carefully to avoid detection, this is where the quest’s espionage theme really comes into play.
Step 3: Investigating Jearl’s House
After Jearl is gone, you will go to her home in Bruma to learn more about the Mythic Dawn’s schemes. It’s not strictly required to talk to Captain Burd before going to Jearl’s house, but he can offer more context if you find him at the Bruma Barracks or on patrol around the city.
Jearl’s home is close to the city gate in Bruma’s southern section. Enter during the day when Saveri Faram, the second spy, is probably not there to avoid suspicion. The trapdoor in the main room leads to the basement; use Jearl’s Key to unlock the door. The cult’s plans to attack Martin and Bruma are revealed in a table containing Jearl’s Orders from Ruma Camoran.
Stealth Tip: If you have a high Sneak skill, activate Sneak mode before Spies entering the house to avoid detection by any NPCs who might be nearby. The basement is safe, but pickpocketing or looting in the main house during the day can attract attention from Bruma’s guards.
Step 4: Confronting Saveri Faram
You might run into Saveri Faram in the cave or close to the city walls of Bruma Spies if she wasn’t in the house. She must be destroyed in order to finish the quest because she is the second Mythic Dawn agent. This stage can be simple, but it can go even more smoothly if you take a secret route.
Step 5: Reporting Back to Jauffre
Return to Jauffre at Cloud Ruler Temple after eliminating both spies and Spies obtaining Jearl’s Orders. He will give you credit for your efforts and point you in the direction of Martin, who has made strides in deciphering the Mysterium Xarxes. The Spies quest comes to an end at this point, and the next chapter of the main plot is introduced.
Advanced Strategies for Mastery
For players aiming to dominate the Spies quest with style, here are some advanced Spies strategies to enhance your experience:
Exploits (Without Breaking the Game)
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Duplicate Key Trick: If you drop Jearl’s Key before entering her house and pick it up again, you can sometimes trigger a bug that leaves the door permanently unlocked. This is Spies useful for revisiting the house later for role-playing or loot.
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Guard Assistance: If you’re overwhelmed by Jearl or Saveri, lure them toward Bruma’s city gate. The guards will join the fight, making it easier to eliminate the spies. Be careful not to hit quest the guards, as this incurs a bounty.
Role-Playing Immersion
To fully embrace the espionage theme, adopt a spy persona:
- Wear dark clothing or a hooded cloak to blend into the shadows.
- Use only daggers or short blades for combat, mimicking an assassin’s precision.
- Keep a journal (via the game’s quest notes or an external document) to quest record your findings, adding depth to the experience.
Conclusion: Your Mission Awaits
The Spies quest in The Elder Scrolls IV: Oblivion Remastered is a thrilling foray into the world of espionage, blending stealth, combat, and investigation in a quest way that feels Spies both epic and intimate. By following the secret routes outlined in this guide—prioritizing Spies dusk encounters, leveraging Spies stealth, and exploring hidden exits—you can master the mission with finesse. Whether you’re sneaking Spies through Bruma’s shadows or charging into battle, the quest offers something for every playstyle.